


If generally humanoid in form, proficient with all simple weapons and any weapon it is described as using. Traits: An aberration possesses the following traits (unless otherwise noted in a creature’s entry). Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die.

Aberration Type: An aberration has a bizarre anatomy, strange abilities, an alien mindset, or any combination of the three.įeatures: An aberration has the following features.īase attack bonus equal to 3/4 total Hit Dice (as cleric).
